OOOPS! WOW Rogue Talent Tree Part Two - Combat Comes out~~~
MMORPG.com World of Warcraft Correspondent James Wood writes this article outlining the assassination tree for Rogues in Blizzard's World of Warcraft.
Combat is about… Combat. You go in; you smash or slash face and kill them first before it goes the other way. But seriously, Combat is the tree meant for wow Rogues who don’t want to take the path of the Dagger. It also happens to be the tree with the highest energy regeneration to make up for its few damage-upgrading talents this tree has and improves on a number of your interrupt skills, granting them length or giving them interrupts, making this a suitable tree against casters, though it offers some support against melee classes.
Tier 0
Ranks: 3
Effect: Increases effect duration of Gouge by (0.5/1.0/1.5) seconds.
5 seconds is how long you need to avoid hitting and being hit to get out of combat and reenter stealth. Gouge only gives you 4 seconds. Improved Gouge is 5.5. That’s half a second or more to react and reenter stealth to get away or use another opening move. But only go for it if you have spare talent points.
Improved Sinister Strike
Ranks: 2
Effect: Reduces Sinister Strike’s energy use by (3/5) energy.
If you’re not going to get Hemorrhage, at least get this and cut the 45 energy cost of Sinister Strike.
Dual Wield Specialization
Ranks: 5
Effect: Increases damage caused by your offhand weapon by (10%/20%/30%/40%/50%).
With Dual Wield Spec moved into the first tier, the only reason you should skip this is because you put that many points into another tree. Get this ASAP and raise your damage potential because a wow Rogue using only one weapon better be doing it because of a broken arm.
Tier 1
Improved Slice and Dice
Ranks: 2
Effect: Increases duration of Slice and Dice ability by (25%/50%).
With Cut to the Chase or without Cut to the Chase, don&r
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